Blast Cap Technology Explained…Yoli Blast Caps bring good health to everyone
August 3, 2009 by Stacy42
Did you know: Almost all vitamins and minerals have shelf lives of only a few days in liquids? All beverages are designed and formulated for shelf life not for the ingredients they would like to have in the beverage.
By the time the “vitamin fortified” drink is shipped to the store, it has already lost its potency. Now for the first time ever you can afford to design your beverage for the ingredients you want to have rather than what you have to have, and not having all the unnecessary additives and preservatives any longer.
These patented methods allow nutrients to be bottled, shipped, and stored completely apart from the beverage, and mixed only at the time of consumption. This creates the most potent Yoli blast cap beverages on the planet Earth.
This is the normal Blast Cap, and is the primary way for delivering nutritional powder. The Blast Cap is placed in the neck of the bottle and kept there for time of use activation. Then when ready to use, just Blast, Shake, and Drink.
This unique bottle design combined with the Yoli Blast-Cap creates a powerful duo. With this bottle you can store and ship more bottles in the same amount of space, and with the blast cap you can ship the bottles without water so they can be filled at the desired destination, creating a much lighter shipment.
Vita-Cap is a perfect way to have single dose applications for any category such as sport, diet, energy, multivites, est. It’s a perfect way to create a line of Yoli drinks with having shelf life as long as the tablets themselves. There is no more need for adding preservatives and chemicals in beverages any longer with the Vita-Cap. The Vita-Cap is also great for powders, pharmaceuticals, liquids, toys, lotto’s, and any other items or products that can be stored in the cap itself.

Okay, so my team is finished (from moves to level to EV to items) and I just want the opinion of others about my team and if ever, give last-minute suggestions before I bask into the world of Competitive Battling… Questions would follow… My team: 1. Garchomp (I know, extremely overused…) Moveset: Outrage Fire Fang Earthquake Swords Dance Item: Muscle Band Nature: Bashful (Yes, stupid, but I just found out about the Ditto-Everstone-Father-Power Item trick and since my Garchomp has an attack IV of 29, I’ll change it soon…It’s okay for me to battle with this Garchomp though since for me it’s the speed that matters more to beat other Grahomps as well…) 2. Gengar Moveset: Shadow Ball Energy Ball Focus Blast Sludge Bomb Item: Focus Sash Nature: Hasty 3. Machamp (No Guard) Moveset: DynamicPunch Earthquake Ice Punch Stone Edge Item: Choice Scarf Nature: Adamant 4. Dusknoir Moveset: Confuse Ray Pain Split Shadow Sneak Will-O-Wisp Item: Leftovers Nature: Bold Now, the next two are…